I presented our article Biological Content Generation: Evolving Game Terrains through Living Organisms (Wim van Eck and Maarten H. Lamers) at EvoMUSART2015 (4th International Conference on Evolutionary and Biologically Inspired Music, Sound, Art and Design). When: 8-10 April 2015 Where: National Museum, Copenhagen (Denmark)
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So far Wim van Eck has created 17 blog entries.
I presented my “Evolving Game Terrains through Living Organisms” project at the Overkill Festival, a 48 hours non-stop Art, video game and Film festival. When: 25-01-2015 Where: Rijksmuseum Twenthe, Enschede (the Netherlands)
I was invited to speak at the “What’s next for procedural content?” symposium organised by the Center for Computer Games Research at the IT University of Copenhagen. When: 10-11-2014 Where: IT University of Copenhagen (Denmark)
Our article Hybrid Biological-Digital Systems in Artistic and Entertainment Computing (Wim van Eck and Maarten H. Lamers) has been published by Leonardo Journal of Arts, Sciences and Technology. Volume 46, number 2, 2013
The Augmented Painting, Phase 3 won the “Best Demo award” at ISMAR 2012 (International Symposium on Mixed and Augmented Reality), where I was presenting the article The Augmented Painting: Playful Interaction with Multi-Spectral Images. When: 08-11-2012 Where: Georgia Tech Conference Center, Atlanta (USA)
Vrijdagmiddag Live, a Dutch radio show on Radio 1 interviewed me about our research on hybrid biological-digital games. When: 20-04-2012 Where: Radio 1
Mijke’s Middag, a Dutch radio show on Radio 6 interviewed me about our research on hybrid biological-digital games. When: 20-04-2012 Where: Radio 6